Below you will find various projects I did while attending Full Sail University
2dPlatformer Video Game Audio Implementation
Here is an example of using Wwise middleware to implement the music and sound design elements into the game. The game was created using the Unity Game Engine. A horizontal music composition technique was used for this assignment with randomization containers being used in Wwise.
Angry Bots Video Game Audio Implementation
Here is an example of using Wwise middleware to implement the music and sound design elements into the game Angry Bots. The game was created using the Unity Game Engine. A vertical music system of composition technique was used for this assignment triggering different layers of music when different game elements are encountered. Notice how the music changes and builds in relation to what kind of enemy is being fought. I created all of the sound effect elements as well.
Audio for Video and Film Examples
Single X TV Spot
Here is an example of music, voice over, and sound effects being added to a video commercial.
Background Ambience example
Here is an example where I added all the background sounds like the ocean waves and the different ambiences into this short piece.
Happy Hunting Film Short
For this project, I added all of the underlying music and sound effects. Everything was basically silence except for the dialogue.