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Below you will find various projects I did while attending Full Sail University

  • Mark W Harvey Music
  • Youtube

2dPlatformer Video Game Audio Implementation

Here is an example of using Wwise middleware to implement the music and sound design elements into the game. The game was created using the Unity Game Engine. A horizontal music composition technique was used for this assignment with randomization containers being used in Wwise.

Angry Bots Video Game Audio Implementation

Here is an example of using Wwise middleware to implement the music and sound design elements into the game Angry Bots. The game was created using the Unity Game Engine. A vertical music system of composition technique was used for this assignment triggering different layers of music when different game elements are encountered. Notice how the music changes and builds in relation to what kind of enemy is being fought. I created all of the sound effect elements as well.

Audio for Video and Film Examples

Single X TV Spot

Here is an example of music, voice over, and sound effects being added to a video commercial.

Background Ambience example

Here is an example where I added all the background sounds like the ocean waves and the different ambiences into this short piece.

Happy Hunting Film Short

For this project, I added all of the underlying music and sound effects. Everything was basically silence except for the dialogue.

SFX examples

Alien Based Sound Theme (mono & stereo minimal effects processing for easy placement)

ADM_HM_07_SS_AlienAttack_01
00:00 / 00:25
ADM_HM_07_MOS_ShipLanding_01
00:00 / 00:07
ADM_HM_07_SOS_AlienBirdTakeOff_01
00:00 / 00:05
ADM_HM_07_SOS_DyingAlien_01
00:00 / 00:05
ADM_HM_07_SS_AlienAbduction_01
00:00 / 00:19
ADM_HM_07_MOS_AlienClobber_01
00:00 / 00:02
ADM_HM_07_MOS_CrazyAlien_01
00:00 / 00:06
ADM_HM_07_SOS_AliensOnTheRoad_01
00:00 / 00:07
ADM_HM_07_SOS_AlienTelegram_01
00:00 / 00:05
ADM_HM_07_SS_HomeOfficeSurprise_01
00:00 / 00:18
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